ASPNET Core has a lot of changes compared with the others versions of ASP.NET. One change I want to highlight is the new way to configure settings. With previous versions, this configuration was made by using the common file web.config, but this file simply doesn’t exist anymore in ASP.NET Core. Instead, a new easy way to declare and access to the settings is provided. Let’s take a look.
As Microsoft launches .NET 7, CODE Focus offers high quality insights right from the teams responsible for designing and improving the product. Dig into articles about C# 11, .NET MAUI, Blazor, EF Core 7, CoreWCF and better tools to upgrade your existing .NET and ASP.NET applications to the latest release. Plus performance enhancements everywhere! This is an amazing release.
ELMAH 1.1
نگارش جدید ELMAH ارائه شده است. این نگارش کاملا با نگارش قبلی سازگار بوده و تنها بازنویسی فایل dll آن با نگارش جدید کفایت میکند.
لیست موارد فیکس شده
- Incorrect jscript filter sample
لیست تازههای آن
- Allow configuration-based filtering rules to be diffrent for e-mail and log
- Adjust behavior of smtpPort attribute in
- Remove the XML declaration from the string returned by ErrorXml.EncodeString
دریافت از گوگل کد و یا دریافت از رپید شیر (سورس + بایناری)
سورس نگارش کامل دات نت
The referencesource repository contains sources from Microsoft .NET Reference Source that represent a subset of the .NET Framework. This subset contains similar functionality to the class libraries that are being developed in .NET Core. We intend to consult the referencesource repository as we develop .NET Core. It is also for the community to leverage to enable more scenarios for .NET developers.
Below is an illustration of how diffing works in Blazor (which copies React component model almost exactly):
NET 6 Preview 5. منتشر شد
We’re now in the second-half of the .NET 6 release, and starting to see significant features coming together. A great example is .NET SDK Workloads, which is the foundation of our .NET unification vision and enables supporting more application types.
Unity has become one of the top choices in tools for game development, holding 45% of the game engine market. In Unity Game Development Succinctly, Jim Perry covers the major features of Unity and those used to create a small 2-D game, from installation to adding features popular in some of today’s successful PC and console games. Set up a UI, sprites, background music, basic animation, and game logic to make your own simple game.
Table of Contents
- Getting Started
- Scenes and Scene Management
- User Interface
- 2-D Graphics and Sprites
- Input
- Animation
- Audio
- Implementing Gameplay