TypeScript 4.7 منتشر شد
Here’s a quick list of what’s new in TypeScript 4.7!
ECMAScript Module Support in Node.js
Control over Module Detection
Control-Flow Analysis for Bracketed Element Access
Improved Function Inference in Objects and Methods
Instantiation Expressions
extends Constraints on infer Type Variables
Optional Variance Annotations for Type Parameters
Resolution Customization with moduleSuffixes
resolution-mode
Go to Source Definition
Groups-Aware Organize Imports
Object Method Snippet Completions
Breaking Changes
معرفی Orleans 3.0
Major changes since Orleans 2.0
A new scheduler, which alone increased performance by over 30% in some cases
A new code generator based on Roslyn code analysis
Rewritten cluster membership for improved recovery speed
Co-hosting support
آموزش مقدماتی ساخت صفحه توسط Blazor
Battery, BIOS, CPU - processor, storage drive, keyboard, RAM - memory, monitor, motherboard, mouse, NIC - network adapter, printer, sound card - audio card, graphics card - video card. Hardware.Info is a .NET Standard 2.0 library and uses WMI on Windows, /dev, /proc, /sys on Linux and sysctl, system_profiler on macOS.
نوشتن اپ های Native برای موبایل
In the February 2016 issue of MSDN Magazine, I showed how to create a custom scripting language based on the Split-And-Merge algorithm for parsing mathematical expressions in C# (msdn.com/magazine/mt632273). I called my language Customizable Scripting in C#, or CSCS. Recently, I published an E-book that provided more details about creating a custom language (bit.ly/2yijCod). Creating your own scripting language might not initially seem to be particularly useful, even though there are some interesting applications of it (for example, game cheating). I also found some applications in Unity programming.