حجم تقریبی آپدیت از نسخه قبلی (16.11.3) حدود 1.11G میشه.
- Windows 11 SDK support.
- Adds Xcode 13.0 support.
- Add AMD64 math functions to ARM64X CRT.
- Updates to the ARM64 and ARM64EC interfaces between the binary and the POGO instrumentation runtime.
- Fixed several problems with IntelliSense responsiveness and correctness affecting C++20 concepts, ranges, and abbreviated function templates.
- Fixed a false positive in local lifetime checks.
- Corrected an issue where arrays allocated with a constant of size > 32bits could allocate less memory than requested.
- Ensures that ATL string initialization occurs during static variable initialization, in the default AppDomain.
- Fixed a bug in C++ Concurrency::parallel_for_each that was crashing the calling process due to integer overflow.
- Fixed a bug in the STL's iterator debugging machinery that could cause crashes in multithreaded programs using STL containers.
- We have fixed a fatal internal compiler error caused by unnamed structs whose fields are referenced from SAL annotations.
- Fixes a rare crash when analyzing templated code that uses __uuidof.
- Fixed an issue that caused C++ static analysis results to sometimes not display correctly in the FixIt action.
- Fixed opening .uitest extension files in Coded UI project
- Fire component change events for non-component objects also in WinForms .NET designer
- Fix for crash on deleting ContextMenuStrip control in Windows Forms .NET designer.
- Guard against crashes when the Windows Forms designer reloads when dragging.
- Fix for intermittent VS crash while interacting with WinForms .NET designer during solution or project rebuild.
- Fixed a bug causing .NET 5 projects to be reported as out of date when they should have been up to date, causing slower builds.
- Automatically disable asset-indexing for large scale Unity projects.
- This release fixes an issue with deploying certain Windows Application Packaging projects where deployment is unnecessarily copying unmodified files.