تمرکز اصلی در امکانات پیش روی Visual Studio بر DotNET Core میباشد
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https://visualstudiomagazine.com/articles/2018/04/11/vs-roadmap.aspx icon

.NET Core, the reinvention of the Microsoft .NET Framework as an open source, cross-platform development choice, is a key focus of the upcoming features planned for the Visual Studio IDE.

In conjunction with .NET Standard -- a spec detailing what .NET APIs should be available on all .NET implementations -- .NET Core retains compatibility with .NET Framework, Xamarin and Mono while letting developers use Windows, macOS or Linux machines to code for mobile, cloud and embedded/IoT projects.

While still primarily driven by Microsoft dev teams, .NET Core is hosted on a GitHub repository and is supported by the .NET Foundation, an independent organization created by Microsoft three years ago to improve its open source development and collaboration.

Peeking at the Visual Studio Roadmap (updated last week) reveals .NET Core figures prominently in upcoming functionality for the IDE, both in the near-term and long:  

تمرکز اصلی در امکانات پیش روی Visual Studio بر DotNET Core میباشد
NET Core 2.1-Preview2. منتشر شد
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https://github.com/dotnet/core/blob/master/release-notes/download-archives/2.1.0-preview2-download.md icon

.NET Core 2.1-Preview2 comprises:

  • .NET Core Runtime 2.1.0-preview2-26406-04
  • .NET Core SDK 2.1.300-preview2-008530

SDK Installer SDK Binaries Runtime Installer Runtime Binaries
Windows 32-bit / 64-bit 32-bit / 64-bit 32-bit / 64-bit 32-bit / 64-bit
macOS 64-bit 64-bit 64-bit 64-bit
Linux * See installations steps below 64-bit - 64-bit
NET Core 2.1-Preview2. منتشر شد
انتقال کدهای Unity Engine به NET CoreCLR.
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http://xoofx.com/blog/2018/04/06/porting-unity-to-coreclr/ icon

I would like to emphasis three main aspects on why CoreCLR could be important for Unity game developers:

  1. Performance is probably the main reason and I will detail why below
  2. Community is another aspect, related to performance, but not only
  3. Convergence/Evolution betting on the future 
انتقال کدهای Unity Engine به NET CoreCLR.